Other Retinues

This table is rolled on to generate new followers if your champion is not a Beastman or Minotaur.

1D100 Retinue Details
01-20 1D6 Beastmen Light Armour and Hand Weapons, roll 1d6: on a 5 or 6, may gain or replace equipment with bow or spear. If at least 5, may have a Standard and Instrument.
21-30 1D6 Beastmen of Champion's Patron Light Armour and Hand Weapons, if at least 5 are present may have a Standard and an Instrument. Devoted to Champion's Patron.
31-35 2D4 Dwarves Light Armour, Shield, and Hand Weapon. On a 1D6 roll of a 5 or 6, may also be equipped with a spear or crossbow.
36-38 Chaos Sorcerer Generated as if new Champion, though must be some form of Wizard. Gains 1D3 Chaos Rewards.
39-41 Chaos Warrior Generated as if new Champion, though must not be some form of Wizard. Gains 1D3 Chaos Rewards. Unless they acquired better equipment during creation, they will have a minimum equipment of Heavy Armour and a Shield.
42-46 1D6 Dark Elves Roll 1D6. On a 4+, may be Assassins. Equipped with Light Armour, Hand Weapons, and either a Shield or a Crossbow.
47-51 1D6 Goblins Light Armour, Shields, and Hand Weapons. Roll 1D6. On a 4+, then may have Bows.
52-53 1D4 Harpies May be given 1D6-4 Attributes each. May be given hand weapons.
54-60 2D4 Brigands Humans equipped with Hand Weapons and Light Armour. Roll 1D6. On a 4+, may carry Shields, Spears, Double-Handed Axes, or Heavy Armour. One a 6, may all carry crossbows, or half may carry arquebuses. If there are six or more in total, one may be a Hero, as described below.
61-65 1D4 Cultists led by a Chaos Magus Cultists are humans equipped with Hand Weapons, and each have a 10% chance of having D3 Attributes. Roll 1D6 - on a 4-, the Magus is a Chaos Sorcerer. On a 5+, the Magus is a Chaos Warrior. Generate a human Champion of Chaos, re-rolling results with or without Wizard levels as appropriate. The Magus gains an additional Attribute.
66-71 2D4 Mercenaries and Captain Choose Bretonnia, Empire, Human Mercenary, or Ally from Warhammer Armies. Randomly determine a box from all Rank and File within the army. They are equipped with all Basic Equipment listed, and have a 50% chance of having 1D3 of the Options listed. The Band is lead by a Mercenary Captain - roll on the Hero table below.
72-73 1D6 Human Runaways Equipped with Hand Weapons. Roll 1D6. On a 4+, they may be equipped with Bows.
74-75 1D4 Centaurs See section.
76-77 Dragon Ogre See section.
78-79 1D4 Minotaurs See section.
80-81 1D4 Ogres Hand weapon, may have shield or double-handed weapon if desired. May have up to 1D3 Attributes.
82-86 1D6 Orcs Light Armour, Shields, and Hand Weapons. Roll 1D6. On a 5+, may carry spears or bows, and may be Mounted on War Boars.
87-91 2D4 Skaven 1D6-4 Attributes. Equipped with Light Armour, Shields, and Hand Weapons, and may be equipped with Spears if desired.
92-93 Troll 1D3 Chaos Attributes.
94-00 Other See section.
Hero Table

Some results generate a Hero. The following chart determines their Stats:

1D100 Level
01-50 Hero 5
51-70 Hero 10
71-85 Hero 15
86-95 Hero 20
96-00 Hero 25

Centaurs

If there are four or more heroes, one will be a Hero. Roll on the following table.

1D10 Level Number of Attributes
1-4 Hero 5 1D4
5-6 Hero 10 1D3+1
7-8 Hero 15 1D4+1
9 Hero 20 1D6+1
0 Hero 25 1D6+2

Dragon Ogres

There is a 10% chance the dragon ogre is a Hero. Roll on the table below.

1D10 Level Number of Attributes
1-4 Hero 5 1D4
5-6 Hero 10 1D3+1
7-8 Hero 15 1D4+1
9 Hero 20 1D6+1
0 Hero 25 1D6+2

Ordinary dragon ogres have a 25% chance of having 1D2 Attributes. They wear light armour and carry a hand weapon.


Minotaurs

There is a 10% chance that one of the minotaurs is a hero. If so, roll on the following table.

1D10 Level Chance of Attributes Number of Attributes
1-4 Hero 5 15% 1
5-6 Hero 10 20% 1
7-8 Hero 15 25% 1D3
9 Hero 20 30% 1D4
0 Hero 25 35% 1D3+1

Minotaurs are armed with hand weapons. Minotaur Heroes have light armour.


Other

You may choose to roll either on the Universal Creatures Table or on the table below.

1D10 1 2 3 4
1 Giant Bat Giant Frog Hydra Giant Snail
2 Bear 1D6 Ghouls Jabberwock 1D6 Snotlings
3 Boar Giant Giant Leech Giant Wolf
4 Chimera 1D6 Gnomes Liche Treeman
5 Coatl Gorgon 1D6 Lizardmen 1D6 Troglodytes
6 Cockatrice Griffon Manticore Vampire
7 Cold One 1D6 Halflings 1D6 Pygmies 1D6 Warhounds
8 Dragon 1D6 Hobgoblins Giant Rat Wyvern
9 Eagle Hippogriff 1D6 Skeletons Zoat
0 1D6 Fimir Hobhound 1D6 Slann 1D6 Zombies

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