This table is rolled on to generate new followers if your champion is not a Beastman or Minotaur.
1D100 | Retinue | Details |
01-20 | 1D6 Beastmen | Light Armour and Hand Weapons, roll 1d6: on a 5 or 6, may gain or replace equipment with bow or spear. If at least 5, may have a Standard and Instrument. |
21-30 | 1D6 Beastmen of Champion's Patron | Light Armour and Hand Weapons, if at least 5 are present may have a Standard and an Instrument. Devoted to Champion's Patron. |
31-35 | 2D4 Dwarves | Light Armour, Shield, and Hand Weapon. On a 1D6 roll of a 5 or 6, may also be equipped with a spear or crossbow. |
36-38 | Chaos Sorcerer | Generated as if new Champion, though must be some form of Wizard. Gains 1D3 Chaos Rewards. |
39-41 | Chaos Warrior | Generated as if new Champion, though must not be some form of Wizard. Gains 1D3 Chaos Rewards. Unless they acquired better equipment during creation, they will have a minimum equipment of Heavy Armour and a Shield. |
42-46 | 1D6 Dark Elves | Roll 1D6. On a 4+, may be Assassins. Equipped with Light Armour, Hand Weapons, and either a Shield or a Crossbow. |
47-51 | 1D6 Goblins | Light Armour, Shields, and Hand Weapons. Roll 1D6. On a 4+, then may have Bows. |
52-53 | 1D4 Harpies | May be given 1D6-4 Attributes each. May be given hand weapons. |
54-60 | 2D4 Brigands | Humans equipped with Hand Weapons and Light Armour. Roll 1D6. On a 4+, may carry Shields, Spears, Double-Handed Axes, or Heavy Armour. One a 6, may all carry crossbows, or half may carry arquebuses. If there are six or more in total, one may be a Hero, as described below. |
61-65 | 1D4 Cultists led by a Chaos Magus | Cultists are humans equipped with Hand Weapons, and each have a 10% chance of having D3 Attributes. Roll 1D6 - on a 4-, the Magus is a Chaos Sorcerer. On a 5+, the Magus is a Chaos Warrior. Generate a human Champion of Chaos, re-rolling results with or without Wizard levels as appropriate. The Magus gains an additional Attribute. |
66-71 | 2D4 Mercenaries and Captain | Choose Bretonnia, Empire, Human Mercenary, or Ally from Warhammer Armies. Randomly determine a box from all Rank and File within the army. They are equipped with all Basic Equipment listed, and have a 50% chance of having 1D3 of the Options listed. The Band is lead by a Mercenary Captain - roll on the Hero table below. |
72-73 | 1D6 Human Runaways | Equipped with Hand Weapons. Roll 1D6. On a 4+, they may be equipped with Bows. |
74-75 | 1D4 Centaurs | See section. |
76-77 | Dragon Ogre | See section. |
78-79 | 1D4 Minotaurs | See section. |
80-81 | 1D4 Ogres | Hand weapon, may have shield or double-handed weapon if desired. May have up to 1D3 Attributes. |
82-86 | 1D6 Orcs | Light Armour, Shields, and Hand Weapons. Roll 1D6. On a 5+, may carry spears or bows, and may be Mounted on War Boars. |
87-91 | 2D4 Skaven | 1D6-4 Attributes. Equipped with Light Armour, Shields, and Hand Weapons, and may be equipped with Spears if desired. |
92-93 | Troll | 1D3 Chaos Attributes. |
94-00 | Other | See section. |
Some results generate a Hero. The following chart determines their Stats:
1D100 | Level |
01-50 | Hero 5 |
51-70 | Hero 10 |
71-85 | Hero 15 |
86-95 | Hero 20 |
96-00 | Hero 25 |
If there are four or more heroes, one will be a Hero. Roll on the following table.
1D10 | Level | Number of Attributes |
1-4 | Hero 5 | 1D4 |
5-6 | Hero 10 | 1D3+1 |
7-8 | Hero 15 | 1D4+1 |
9 | Hero 20 | 1D6+1 |
0 | Hero 25 | 1D6+2 |
There is a 10% chance the dragon ogre is a Hero. Roll on the table below.
1D10 | Level | Number of Attributes |
1-4 | Hero 5 | 1D4 |
5-6 | Hero 10 | 1D3+1 |
7-8 | Hero 15 | 1D4+1 |
9 | Hero 20 | 1D6+1 |
0 | Hero 25 | 1D6+2 |
Ordinary dragon ogres have a 25% chance of having 1D2 Attributes. They wear light armour and carry a hand weapon.
There is a 10% chance that one of the minotaurs is a hero. If so, roll on the following table.
1D10 | Level | Chance of Attributes | Number of Attributes |
1-4 | Hero 5 | 15% | 1 |
5-6 | Hero 10 | 20% | 1 |
7-8 | Hero 15 | 25% | 1D3 |
9 | Hero 20 | 30% | 1D4 |
0 | Hero 25 | 35% | 1D3+1 |
Minotaurs are armed with hand weapons. Minotaur Heroes have light armour.
You may choose to roll either on the Universal Creatures Table or on the table below.
1D10 | 1 | 2 | 3 | 4 |
1 | Giant Bat | Giant Frog | Hydra | Giant Snail |
2 | Bear | 1D6 Ghouls | Jabberwock | 1D6 Snotlings |
3 | Boar | Giant | Giant Leech | Giant Wolf |
4 | Chimera | 1D6 Gnomes | Liche | Treeman |
5 | Coatl | Gorgon | 1D6 Lizardmen | 1D6 Troglodytes |
6 | Cockatrice | Griffon | Manticore | Vampire |
7 | Cold One | 1D6 Halflings | 1D6 Pygmies | 1D6 Warhounds |
8 | Dragon | 1D6 Hobgoblins | Giant Rat | Wyvern |
9 | Eagle | Hippogriff | 1D6 Skeletons | Zoat |
0 | 1D6 Fimir | Hobhound | 1D6 Slann | 1D6 Zombies |
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